#31
Roblox Fully Releases Studio Script Sync
Studio Script Sync now keeps Luau scripts synchronized both ways between Roblox Studio and local editors, with safer deletion and clearer conflict handling.
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This RobloNews category brings together 6 independently reported Roblox stories filed under Studio, spanning publication dates from June 17, 2026 to August 12, 2026. The newest entries include Roblox Release 734 Adds ViewportCamera and InputSink, Roblox Speeds Up EditableMesh With Batching and Parallel Queries, and Roblox Tests No-Code Cross-Platform Hotkey Hints; these examples show the specific updates currently defining the collection. We group this page by each article's editorial category, while recurring subjects such as Roblox Studio, Luau, and Studio beta provide narrower routes for further reading. Use the dated cards to compare announcements, implementation details, and player or creator context, then follow the source links inside each story when you need the underlying evidence. The list changes only when a qualifying article is published or recategorized.
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#31
Studio Script Sync now keeps Luau scripts synchronized both ways between Roblox Studio and local editors, with safer deletion and clearer conflict handling.
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#38
The new InstanceHandle type replaces many ObjectValue children with streaming-aware references that can be read through Get() or Wait().
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#45
InputActionLabel automatically shows the preferred keyboard, gamepad or touch binding and updates when a player changes devices.
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#46
A Studio beta adds nine bulk mesh methods and parallel-safe read queries, with Roblox measuring gains of up to about 8× and 2× respectively.
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#47
Studio’s Animation Clip Editor now lets creators set rig scale, rest-pose source, rig type and track, while imported model animations save automatically under AnimSaves.
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#48
Roblox Studio 734 makes ViewportCamera and InputSink live, while Collections, per-WorldModel collision groups and other changes remain pending.
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