#09
Shop, Terrain and UI Shadows Ship in June
Roblox's June creator recap included Shop, full release UI Shadows and Corner Rounding, Terrain Early Access and Next-Gen Draggers beta.
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This RobloNews topic page selects 14 independently reported Roblox stories carrying the Roblox Studio tag, with publication dates from June 17, 2026 to August 12, 2026. The newest matching entries include Roblox Release 734 Adds ViewportCamera and InputSink, Roblox Speeds Up EditableMesh With Batching and Parallel Queries, and Roblox Tests No-Code Cross-Platform Hotkey Hints. Unlike a broad editorial category, this collection follows one recurring subject across areas such as Studio, Development, and Creators, so readers can trace how the same topic appears in different announcements. Use the dated cards to compare changes, practical consequences, and context for players or creators, then open each story for its cited evidence. The page changes only when an article gains or loses this exact editorial tag.
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#09
Roblox's June creator recap included Shop, full release UI Shadows and Corner Rounding, Terrain Early Access and Next-Gen Draggers beta.
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#15
Roblox interviewed teams behind Frontlines, Creatures of Sonaria, Ecos: La Brea and Fluorlite showcases to show how Studio now supports broader visual styles.
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#22
Reusable Markdown guides can now teach Studio Assistant a team's coding rules and repeatable workflows, with creation, editing and direct invocation built into Studio.
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#24
Animation Graphs have left beta and now run in live games, letting teams blend and debug character motion in a node-based Roblox Studio editor.
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#26
The new Studio panel lets creators build, inspect and troubleshoot cross-platform actions, contexts and bindings without managing the Input Action System only through code or Explorer.
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#27
Creators can opt in to a new ClipsDescendants behavior that cleanly clips rotated child elements and Path2D curves, with platform-wide rollout planned by November 2026.
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