Each server is labeled Active, Shut down, Restarted, Roblox Restarted, Crashed, Out of Memory or Moderated. Terminated rows add the stop time and total uptime, while occupancy, framerate and memory show the last known values from up to 30 seconds before termination.
Creators can filter any combination of statuses and sort by uptime, start time or status to isolate short-lived servers and clusters of failures. Creator Hub hides terminated servers by default; the existing ListGameServers Open Cloud endpoint now returns status, terminationTime and uptime and accepts a server_status filter.