Roblox says the classic camera could feel unpredictable because right-drag silently changed between looking and orbiting according to selection. The beta makes the state explicit: FPS is the default, Focus keeps a locked pivot, and the active mode stays visible in the viewport.
New controls include Alt + middle mouse to focus under the pointer, Shift + F to center a selection without changing zoom, optional Alt + left-drag orbiting, frame-rate-independent movement and Shift for slower precision motion. Existing camera-beta settings migrate automatically; the update affects only Studio navigation, not cameras inside published games.